Name | Quake III - Arena |
Developer | ID(who else?) |
Publisher | Activision |
Official ETA | Q2 1999 |
Official Site | Click here |
Best Fan Site |
What can I say?
Anybody who has not heard of the Quake Dynasty has been living in a nuculer bunker for the past
x number of years. Doom, Doom 2, Quake, Quake II. and now Quake III: Arena. The two major changes
to the game are as follows:
The crys of disbelief as ID's Jon Carmack Annouced in his .plan file were heard the length and breadth of the Internet. But conclusions had been jumped too. Keywords missed in the previous statment were as follows no single player game as we know it. The single player game would now be a simulated Death Match style game, an idea similer to Unreal's BotMatch, but (we hope) on an infinately better scale.
The gameplay is apparently going to be on a scale similer to the Streetfighter 2 of old, in that you beat progressivly harder opponents until you win.
Vote here | |
© Nicholas Avenell 1998.